I have been using Codex more and more recently. Not in a “look, AI wrote me a todo app” kind of way. More like: I need to ship my actual product, fix real bugs, improve real tests, and not spend my evenings arguing with a robot about why it deleted half of my codebase.
The beginning of development went surprisingly smoothly. My game concept was simple and well understood, so Codex had no problem getting the project started. It created the basic structure in Godot , set up a playable scene and implemented the core rules. Very quickly, I had something resembling the main gameplay screen where I could move balls around the board and see whether the basic mechanics actually worked.